Game-Design 3. Semester
A Serious Game about the developement of frogs from the early stage of a tadpole.
Four levels were considered for the project, each for a different stage of the development of a frog. In the end we developed level 1 and 4 (first and last development stage), due to the projects size and time.
Project Partner: Nicole Klaus, Maila Matting, Melissa Egyed
My contribution: UI start/pause menu, UI in game, points/time-system, code win/loose conditions
                          (all code done with Unity Bolt)
Software used - Unity, Unity Bolt, Adobe Illustrator
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